![]() ![]() Just because they don't know how to, or just don't have enough money (either adults or teens) you also avoidedĪnswering my question. Telling me about step 1 Buying the game, your reply isn't helpful and the rest can't afford to buy games including starbound I've had much problems to deal with, besides saving money or learning how to purchase it one way or another.ĭo i have to remind you that it's a non steam version topic of the game (or conversation) since you went to this topic and replied to me, Don't give me the first step that involves with buying any game besides starbound, If you wanna reply to me and also answer my question then. If you are so certain that no one will help me otherwise since i admitted what you have mentioned about "Pirating it" Or should i even make a new one to put it in with in mods, or just put it in mods instead without a new folder to add it in with, Weather or not if they have it, i only asked "what does a modpak mean besides of a pak" and i wanted to know where to put it in like which folder Game needs to be up to date for the latest mods to show.Click to expand.My family is poor and i can't afford to buy games on steam just because i don't even know how to, or just buy it from some random gamestore I am curious, do I need to do something to 'register' the other mods in the game, to make them seen by it? I know that it's built in where you can download them directly now (it is back offline again and standalone at this time), but lets say that you want one that isn't on Giants site? I know it can be sketchy, but ppl do it all the time, or did with 19, isn't it still possible to do with 22, regardless of it being built into the game now? Might there be a setting or something that I missed which would allow them to be shown? Thanks for any suggestions, this is a weird one. I give this background because I am having a big issue with mods, which is that only one of the 20 or so that I have moved into that mods folder actually show up when I am starting a game. During the install, somehow one of the choices didn't appear to stick, because most of it appears to be on the D: drive (~22GB) but under the normal C:\users\games\FS22\ directory, there's about 800 meg of stuff, 600 of which is the mods directory where I'd put all the mods I was planning on using. I was trying with this build to keep almost everything other than the OS off of the boot drive, which is a m.2, and have directed everything I can that I installed after that to go onto the D: drive, including FS22. I understand that you can in the game now download mods directly, which is neat and all that, but I have already downloaded a number of them onto a USB drive and moved them over to the computer. So, I've started playing, I didn't do the patch to it yet, as I know they nerfed the prices of a number of things like eggs for example, so I'd like to build up some resources before I apply it. Well, it took a bit more work than I wanted to deal with, but I decided that I wanted to try this, so I managed to temporarily get the new system connected to the internet and registered.
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